How to ensure code quality in distributed RoR projects

Discussion in 'General' started by Bestian, Jun 24, 2025 at 12:11 AM.

  1. Bestian

    Bestian Well-Known Member

    We’ve recently expanded our RoR team across a few time zones, and while communication is decent, I’m starting to notice some inconsistencies in how people write and review code. It’s not bad, but little things add up — styling differences, lack of tests in places, or features built slightly differently depending on who did them. Just wondering what others are doing to keep quality high when everyone’s not working at the same time.
     
  2. summasolga

    summasolga Active Member

    Totally get that — we had a similar setup. One thing that helped a lot was having very clear PR guidelines and sticking to a strict review process, even if it slowed things down a bit at first. Also, using shared linters and formatters made a difference. If you’re dealing with offshore devs regularly, this page helped me get a sense of what kind of standards to expect: https://www.devheaven.io/positions/offshore-ruby-on-rails-developers . Worth skimming through.
     
  3. WhiskeyTangoFoxtrot

    WhiskeyTangoFoxtrot Well-Known Member

    What I’ve seen work well is when teams document more than just code — things like decision-making patterns, small design choices, even naming conventions. It helps keep things aligned without having to jump on a call every time. Especially useful when folks work in chunks across different hours.
     
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