Is outsourcing game development worth it for indie developers?

Discussion in 'General' started by Fixass32, May 28, 2025.

  1. Fixass32

    Fixass32 Active Member

    I'm an indie dev with a strong concept but no coding background. I'm considering outsourcing the technical development part, but I’m worried it might be risky. How do you even begin to trust someone with your game idea?
     
  2. desokillsabrine

    desokillsabrine Active Member

    Outsourcing can definitely be a practical solution for solo or indie developers. When you look into game application development, you'll find that many companies specialize in taking early-stage concepts and turning them into functioning prototypes. Working with professionals can help you avoid common pitfalls like poor code structure or inefficient performance. Just make sure to sign NDAs and clarify ownership rights early in the process. You should also maintain frequent check-ins to ensure your vision is being implemented as expected. Quality portfolios and client reviews can help in selecting a reliable team. Outsourcing allows you to focus more on storytelling and design while technical experts handle coding and architecture. This division can make your project both faster and more polished.
     
  3. esntale

    esntale New Member

    That’s a totally valid concern — as an indie dev, your idea is everything. If you're outsourcing, start with an NDA and a small paid test task to evaluate both skills and communication. Building trust takes time. And hey, sometimes letting go a little opens big doors — like handing the wheel to a pro. Speaking of power and control, here’s something real-world inspiring https://trinityrental.com/rent-sport and feel what it’s like to take bold moves.
     
  4. Kessedi

    Kessedi Well-Known Member

    Why are there still so few vr games? Are they hard to develop and developers just don’t wanna bother with it all? Or is there something else?
     
  5. Bestian

    Bestian Well-Known Member

    I think it’s a bunch of things together. It’s expensive and hard. And the audience it’s made for is pretty small. You need pretty pricey gear to even play, and not everyone has that. And so far, there hasn’t been that one product or game that made everyone rush into vr, like it happened with shooters when Doom came out. I like the project from https://braindancevr.com/ , and yeah, it’s obviously not for everyone, and probably won’t be the thing that makes vr go mainstream, but I think it’s a really solid product that’s worth checking out.
     
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